Don’s HyperSpin Tools



Audit, search, filter, remove, and add games to your output list

Automatically Rename ROMs

Automatically Rename ROMs

Combine multiple Lists for multi-system support

Split an XML file by Manufacturer, Genre, Year, and Rating.



As a way of showing your thanks, feel free to post a thank you message on the hyperspin forums or feel free to donate to buy me a beer. Please don’t feel obligated to donate. While a lot of time and effort goes into developing this toolset; I enjoy every moment developing it.


 Video Tutorial



Changes from 4.1.1 to 4.2.6

HyperSpin List Generator

  • Clone manager! (Yes! a clone manager!)
  • Added menu option to show and hide your parents and clones
  • Enhanced filtering (now an expandable side panel)
  • Now even easier to filter, show, and hide columns

ROM Renamer

  • DAT file support!
  • Fixed bug where tool would report it could not find CRCs when they actually existed in the XML file (thanks to relic for finding this).
  • (Special thanks to Rain for his dat API)
  • Color coding based on CRC status.

New tool – DAT to HyperList Creator

  • Pass in a DAT file and it will spit out a XML file.

Changes from 4.0.12 to 4.1.1

  • Auto-generation of mamelist.xml file (no need to manually generate this anymore)!
  • Adding in columns for artwork1-4, save state support, pixel width, height, palette size, and display type
  • Added watermark when XML file is generated
  • Adding checking to ensure source file and output file are not the same
  • Added confirm close dialog when exiting

Changes from 3.0 to 4.0.12

  • Built-in video player to watch games while you filter through your lists!
  • New interface! Everything is now one filterable table! No more source, output, and ignore tabs
  • Create your own filters and “views”
  • Faster file scanning algorithm
  • Color coded columns
  • Description column is now frozen to make it easier to browse other columns
  • Each column now has its own filter at the top of each column
  • Right click to add/remove games to your list
  • Quick keyboard shortcuts to add/remove games to your list
  • Extended search support for year, player, and button filters
  • Easier to understand configuration fields
  • Right click on the table to show/hide columns
  • Tooltips for instructions
  • Column for horizontal /vertical screen orientation
  • And more!

Changes from 2.2.2 to 3.0

  • Added ROM renamer
  • Added list merger

Changes from 2.2.1 to 2.2.2

  • Added new list splitting tool (replaces genre tool). You can now split an XML file by Manufacturer, Genre, Year, and Rating.
  • mamelist.xml text box field now clears out when creating new configs.

Changes from 2.2 to 2.2.1

  • N/A (Test build)

Changes from 2.1 to 2.2

  • CHD audit support (checks that a folder exists in the MAME ROM directory).
  • Addded a tool to split an XML list into multiple XML lists based on genre.
  • Zip file now contains pre-downloaded HyperLists (source lists).
  • Debug/Logging support – Enable debugging in help->debugging. After you’re done, you can click File -> Save debug. This will provide valuable information for troubleshooting user problems.
  • Ability to change configuration after scanning (Message now pops up with warning about unsaved changes). It has been a pain for myself (and others) to click on file->new or file->load configuration to restart everything.
  • Fixed race condition with the HyperSpin Wheel dropdown not updating when loading a configuration file.
  • Error message cleanup.
  • Refactored API to be more accommodating for 3.0 additions (for multi-exe merge tool and genre xml auto-generation support; all transparent to you).

Changes from 2.0.1 to 2.1

  • Columns for # players, # buttons, controls, system type, emulation status (MAME only)
  • Ability to search by ANY column
  • Ability to show/hide columns
  • Alternating row colors
  • Couple bug fixes (one of them includes the repeat popup for invalid ROMs).

Changes from 2.0 to 2.0.1

  • Fixed crash when saving output XML.

Changes from 1.0 to 2.0

  • Completely new user interface (it was needed for the new features).
  • Ability to load in your existing HyperSpin XML file into your favorites.
  • Table-based design. You can sort by any column, and move the columns around (Just like an excel spreadsheet). Want to hide all your BIOS images? Sort by Genre, select all the BIOS games then move them to the exclude list!
  •  See the size of games in your list.
  • See Lists
  • You can now see game descriptions, genre, clone information, year, manufacturer, rating,  and whether the game could be found for each list.
  • Built-in auditor while customizing your list. Easily see which games are missing wheels, artwork, and themes.
  • Searching! Search the names/descriptions for a particular keyword (e.g. search for “Metal Slug” or “(USA)”).
  • Inverted searching! Only show the list of games that do NOT match the given search string.
  • Misnamed/Missing auditor – Find out which games exist in your directory and are not in your HyperSpin list; or find out what games in the HyperSpin masterlist that could not be found.
  • Changed some terminology. (Exclude is now known as Ignored, Custom is know known as Favorites).
  • Added descriptions to help with the user experience

Changes from 0.1 to 1.0

  • Added a progress bar.
  • Addet-click option to scan/autoselect ROMs in your list that are not in the master list.
  • Added a prompt to remind you to save your config file before closing.
  • Added check to make sure you are not overwriting your master list when exporting.
  • Added resize and scrolling support for the windows.
  • Internal code cleanup.

  1. bj
    March 11, 2012 at 4:04 am | #1

    keep getting Root element is missing??? im using windows 7 64bit??? not too sure if i should copy the report here or not??? any help would be greatly appreciated :)

    • Don
      March 11, 2012 at 3:27 pm | #2

      It sounds like you are not pointing to the correct hyperspin masterlist XML file. Can you provide any more specifics with how you received this error? Otherwise the error you gave me does not really provide any value.

  2. robot0371
    April 24, 2012 at 10:29 am | #3

    Works like a charm, great tool for those that dont have the knowhow about the innerworkings of hyperspin en xml-files, thanx mate

  3. MB
    May 8, 2012 at 9:11 pm | #4

    A little frustrated. There is no way to change File Extension or Game path…there is just empty space next to the text and no input area…

  4. Don
    May 9, 2012 at 6:38 am | #5

    That’s because you are supposed to use HyperHQ to change it. This tool uses reads your existing HyperSpin settings.

  5. MB
    May 9, 2012 at 8:42 am | #6

    I eventually figured that out. I didn’t realize because I was getting an error when scanning. For some reason it works if I try again after the first error though.

  6. Martin
    June 5, 2012 at 3:38 pm | #7

    This is exactly what I was looking for, thanks! :)

    Very slick program, it works just like I’d expect it to, and with a clean interface. Nice work!

  7. J2theK
    July 20, 2012 at 9:18 am | #8

    Tight man, super helpful…if there was a donate link I’da clicked it.

  8. Dustin
    August 3, 2012 at 3:20 pm | #9

    Error – Path is not of legal form

    Does HyperSpin have to rest in C:\ for it to work?

    I have mine setup to H:\

    • Don
      August 4, 2012 at 7:40 pm | #10

      It should work, I have my install on D:. Enable debugging, reproduce the result and save the debug log (from the file menu). I will gladly take a look at it.

      I assume you have a hyperspin account. Feel free to PM me the log. My username is “emb”

  9. Issac Gerges
    September 5, 2012 at 9:29 pm | #11

    Don, what a great tool. Seriously saved me hours, one bug I did discover was that any two rom’s in an XML file defined with the same name cause for a pretty ugly crash. I took my quite some time to find my error, maybe a check beforehand? Or a warning to the user?

    • Don
      September 30, 2012 at 10:40 pm | #12

      Thanks for the heads up. I will add that to my things to address in the next release.

  10. Gabriel
    September 10, 2012 at 2:15 pm | #13

    When try run the Dons HyperSpin List Generator.exe appear the following message of error:

    Error 0xc0000135

    The solutions is install the client net framework (

  11. Rob
    October 31, 2012 at 3:33 pm | #14

    After attempting to run/save a custom .xml file using the List Generator several times, I am not able to create a specific list, as I had hoped. The problem is that the program crashes each time I have selected all of the folders and xml options in the program, then select “create xml file”.

    I have tried v. 2.1, 2.2 and 3.0 of the program, all of which crash at the same point (when I select “create/save xml file”.

    Any help you can provide is much appreciated.

    • Don
      November 28, 2012 at 8:55 am | #15

      Could you take some screenshots and post them on the hyperspin forums? Also attach any XML files you are using. I will take a look at it.

  12. Bob
    November 1, 2012 at 2:44 am | #16

    I’m very new to this….just installed HyperSpin, i think i did everything right but getting a zip file error when at the wheel using Mame. any thoughts

  13. Casey
    November 16, 2012 at 9:35 am | #17

    Hey don I love the idea of your hyperspin tools…I am however having a slight issue. I start List Merger and locate the XML files but when i click merge it stops responding…

    have tried older versions of your tolols and am running windows 7 x64. I have also tried it on windows 7 x86 but to no avail….any kind of insight would be great.

    Here is a copy of the error

    Problem signature:
    Problem Event Name: CLR20r3
    Problem Signature 01: dons hyperspin list merger.exe
    Problem Signature 02:
    Problem Signature 03: 5023f86f
    Problem Signature 04: System.Xml
    Problem Signature 05:
    Problem Signature 06: 4ba1dfec
    Problem Signature 07: 710
    Problem Signature 08: 27
    Problem Signature 09: System.Xml.XmlException
    OS Version: 6.1.7601.
    Locale ID: 1033
    Additional Information 1: 0a9e
    Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
    Additional Information 3: 0a9e
    Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

    • Casey
      November 16, 2012 at 9:40 am | #18

      i also forgot to mention i have tried runnin this in compatibility mode and as admin but still no luck

    • Don
      November 28, 2012 at 8:58 am | #19

      Sounds like one of your XML has invalid tags or characters. Could you zip up the XML files you are merging and submit a post on the HyperSpin forums?

  14. Gordon
    November 25, 2012 at 6:52 pm | #20

    Don! When i try to use the rom renamer on MAME roms it seems to freeze everytime. What am i doign wroing?

    • Don
      November 28, 2012 at 8:59 am | #21

      The rom renamer is not intended for MAME ROMs.

  15. Gordon
    November 28, 2012 at 9:07 am | #22

    Can you suggest one for mame

  16. Mike
    December 1, 2012 at 12:08 am | #24

    Hey Don,

    This looks like an amazing tool. Prior to this I once renamed every NES rom I had out of desperation! My issue (and I’m running Windows 7) is when I try to start any of your programs I get an error message stating “To run this application you must first install one of the following versions of the .NET Framework: v4.0.30319
    Contact your application publisher for instructions about obtaining the appropriate version of the .NET Framework.”
    Any help would be much appreciated to get started. Thanks!

    • Don
      December 1, 2012 at 11:34 am | #25

      Go to Microsoft’s website and download the latest version of .net. That should take care of the issue.

  17. Bruce
    December 15, 2012 at 5:57 pm | #26

    You rom renamer does wonderful by renaming the roms. How do you rename the zip files for hyperspin? Is this done manually?

    • Don
      December 15, 2012 at 11:41 pm | #27

      I am not sure that I undersrand what you are asking. If I a, reading your question correctly; It scans the contents of the zip files although it does not fully support re-compressing them after they are renamed. Full support to save as a zip will be in the next release.

  18. askani
    December 20, 2012 at 1:51 am | #28

    Hey there. I am kindof a noob when it comes to using your tools. Do you have a guide or walkthru for them?

    • Don
      December 20, 2012 at 8:06 pm | #29

      Currently no. I will be creating some YouTube videos in the upcoming future.

  19. Scott
    January 3, 2013 at 9:15 pm | #30

    Great tool! I am working with the SNK Neo Geo XML file from hyperlist on the hyperspin site and it’s complaining an item with the same key has already been added. After looking at the file it seems the CRC is the same for all games. Any thoughts or ideas? Thanks!

    • Don
      February 5, 2013 at 6:19 pm | #31

      Just seen this post, my apologies for the delay. It sounds like there might be some issues with the hyperlist. If I recall correctly, the name field was a unique parameter (i.e. no two games with the same name on one list).

      The list generator does not support having multiple games with the same file name. Each one has to be unique (this was done for speed purposes). I believe 4.0 will address this issue once it comes out.

      • decepticon
        November 13, 2013 at 3:44 pm | #32

        Was this ever resolved? Is there anything I can do manually to fix the XML file?

        • Don
          November 14, 2013 at 10:28 am | #33

          This is an unrelated issue with the toolset. Please ask on the HyperSpin forums ( They will be able to help you.

  20. Scott
    January 3, 2013 at 9:42 pm | #34

    Also the list generator program assumes C:\Hyperlink for videos even though the install folder is specified as E:\Hyperlink. I am going to use a symlink to get around the issue for now.

    • Scott
      January 3, 2013 at 9:42 pm | #35

      Sorry “Hyperspin” not “Hyperlink”

    • Scott
      January 3, 2013 at 9:50 pm | #36

      Ignore that comment, it pulls the path from the hyperspin ini file, I didn’t set it up yet for that system. Thanks!

    • Don
      February 5, 2013 at 6:20 pm | #37

      This is a known issue (although not widely known). HyperSpin also checks in the media folder if the video path for the ini file could not be found. There will be better support for this in the 4.0 release. Thanks for the heads up.

  21. Randy
    January 21, 2013 at 9:20 pm | #38

    Hangs on the letter s every time on NES renaming roms, using official hyperbase xml

    • Don
      February 5, 2013 at 6:24 pm | #39

      Sorry for the delay. This is an interesting issue as I have not heard of anyone else having this problem before (I assume it you are getting past the scanning stage). Do you have any additional information (i.e, what does your ROM folder look like?) What does your scanned results look like?

  22. Grant
    February 19, 2013 at 2:06 pm | #40

    I keep getting “The application failed to initialize properly (0xc0000135)” error. Any idea what could be causing this?


    • Don
      February 22, 2013 at 1:23 pm | #41

      Sounds like our version of .net is out of date. Go to Microsoft’s website and download the latest version of .net

  23. Aaron
    March 8, 2013 at 7:20 am | #42

    Hi don.
    I’m trying to link up my hyperspin to roms, However the roms are all named differently to the names that hyperspin give to them. Does this program resolve that because I gave it a go and got lost, Hyperspin list generator didn’t pick up on the roms due to them being different names to them in the xml file.

    • Aaron
      March 8, 2013 at 7:55 am | #43

      Sorry to waste your time I just realised I should have been using rom renamer to do this thanks.

  24. Ddog
    March 24, 2013 at 1:35 pm | #45

    I’m not able to run the List Generator. When I double click on it I get a dialog that says: “It is required for Don’s HyperSpin tools to be installed in your HyperSpin folder (or a subfolder within your HyperSpin folder)”

    this only occurs when running List Generator, but not the other .exe’s.

    • Ddog
      March 24, 2013 at 1:35 pm | #46

      Sorry, I meant to note that I’m running Win7 64-bit.

    • Don
      March 27, 2013 at 5:02 pm | #47

      You must place the “Dons HyperSpin Tools” folder inside your Hyperspin folder. It needs this so it can find your HyperSpin configuration settings for scanning.

  25. RoadRNR
    March 30, 2013 at 11:43 pm | #48

    Awesome program… saved me tons of time. One problem is I cannot get list generator(using 4.0.12) to audit the CHD’s correctly as it always shows up ‘NO’. Tried everything I can imagine. Am I missing any basic steps to get this part working?
    I mean aside form the obvious of have the matching chd’s in a subfolder of the roms path.

    • Don
      April 2, 2013 at 9:29 pm | #49

      Thanks. The current version of the list generator does not support has limited CHD checking. It only checks to see if there is a folder with the same name as the ROM name. More elaborate CHD checking will be in a future version.

      • RoadRNR
        April 4, 2013 at 5:29 pm | #50

        That’s the issue. I have the CHD’s sitting in a sub dir of the roms folder and it doesn’t work.

        EX: and I have a blitz sub-dir named blitz with a blitz.chd inside.

        I can get everything in Dons HyperSpin Tools to work except this feature.

  26. Garrett
    March 31, 2013 at 2:17 pm | #51

    First of all, i think this software is awesome (from what i can see and use). I am a beginner and havent even scratched the surface, but i’m slowly getting there. I have been working on my hyperspin config for about 20 hours straight now. I finally figured it out the basics and using this software to generate an xml list of games that i have in rom folder. Then in conjunction with hypersync i am able to download all associated media and artwork with games as planned.

    My problem is renaming nes roms. I know your tools are capable of fixing my problem i am just not seeing the options to actually change them. Here is what is in my xml rom list


    10-Yard Fight


    Don’s list generator isnt seeing the rom because its looking for “10-Yard Fight”

    I can manually change the file name to this and then the List Generator software will then see the actual rom file. How can i automated this process to remove all the unwanted garbage in my xml file to match required data in don’s list generator.

    Any help is greatly appreciated. Hope everyone is having a relaxing holiday.

    • Don
      April 2, 2013 at 9:37 pm | #52

      Thanks for the compliment. Try using the ROM renamer tool (part of the Don’s HyperSpin Tools suite). It should help you with renaming your ROMs to match your XML file (I would not suggest renaming the entries in the XML file as you would have to manually rename the artwork files too). The ROM renamer uses CRC matching (so if you find that it is unable to rename your ROMs, or look at the comments in the ROM renamer tool and/or check out the hyperspin forms on how CRCs work).

      After you have renamed your ROMs, open up the list generator, filter by setting the “Game” search column to “Yes”. Select all of those, mark them to be exported to your output list. Save the output list and you will now only have games you contain.

  27. saiyan23
    March 31, 2013 at 7:22 pm | #53

    What am I doing wrong? I am using the ROM renamer and I’ve tried every official XML file in my hyperspin database folder but the option to “scan” is greyed out. I’ve selected rom source and output folders, checked (i think) every combination of the 4 options and still greyed out. Ive only gotten “scan” to be clickable 2 random times and when I do, it does nothing.

    • Don
      April 2, 2013 at 9:42 pm | #54

      Do you have the latest version of .net installed ( Also, please make sure you extracted all of the tools and DLL files from the zip folder and not just ran the ROM renamer from inside the zip file. Lastly, can you take a screenshot and post it on the hyperspin forums? I think it will be much easier to troubleshoot your issue that way.

  28. Daniel S
    April 9, 2013 at 1:33 pm | #55

    Hi Don, slight problem with the program – used it to create an xml for mame, worked no problem. Then tried to use it for a Genesis list and C64 list…both produce an xml of about 1kb, with only a header in them. Any idea what I am doing wrong? I thought it may have been the sheer number of roms in my Genesis roms folder, but have since tried compiling a small amount of games to the same problem. Confused, as it worked fine the first time I used it, and I am using the same method (at least as far as I know!).

    • Don
      April 9, 2013 at 5:28 pm | #56

      Sounds like either you are using a corrupt XML or are not marking the export field correctly. Might want to ask on the hyperspin forums and attach a screenshot to troubleshoot this further.

  29. notaburger
    April 14, 2013 at 12:19 pm | #57

    Any ideas as to why the videos don’t play for me in the list generator app? The program correctly states when a video exists, it just doesn’t show me. Is there a specific video format that it requires?


    • Don
      April 14, 2013 at 7:30 pm | #58

      Only .mp4 files are supported for video playback. I do not have any plans to add in .flv playback since hyperspin 1.3 now supports mp4 (it’s also kind of a hassle to add flv playback support).

  30. thrasherx
    April 24, 2013 at 9:07 am | #59

    I’m been thinking of putting my HS install on an SSD. I’ve narrowed down my MAME game list to about 750 games. It would be great to have a tool that creates a new rom folder, copying only the roms listed in the XML file. Is there something that already accomplishes this? If not, consider a new application: RomConsolidator 😉

    • Don
      April 24, 2013 at 10:56 am | #60

      You pose a good point. I have tossed the idea around in the past but decided not to because it is likely a user would end up realizing they forgot a ROM in their list and would have to go back and redownload the ROM or set of ROMs they looked over.

      However you provide a very valid use case…a case that would justify me implementing it. I’ll consider adding a tool for a future release. Thanks.

      • thrasherx
        April 24, 2013 at 11:24 am | #61

        Thanks for the consideration! You could implement a source and destination logic, which leaves the original copy untouched, and copies (not cuts) the desired files to a new directory. Much the way “export” in Rom Lister lets you make a fresh copy of the .xml. To add a game, you would have to fix the XML, and then re-export. It would be even cooler if you could do some kind of delta file copy, where it only copies/deletes changes.

        • Ben
          June 19, 2013 at 7:00 pm | #62

          This is a great idea. The only issue I see it that some roms are dependant on Bios roms and or chds and this is not noted in the XML files. How will you determine a particular roms requirements so that these prerequisite files are not removed.

          • Johnny
            August 2, 2013 at 4:48 pm | #63

            Love the idea, would it be out of hand to have it do the same for media files too?

  31. Ralph
    May 18, 2013 at 5:11 pm | #64

    I’ve created a filtered list… but I’m confused on what do do with it after I’ve saved it? This is kinda embarrassing, as it seems like something really simple I’m missing!

    • Don
      May 19, 2013 at 9:14 am | #65

      Copy it to databases/system/system.xml (replace system with the system name that wheel is for). Instructions and FAQ are available on the hyperspin website.

  32. thrasherx
    May 31, 2013 at 8:22 am | #66

    I found another tool that moves extra roms, videos, and artworks to a folder titled “Unneeded”.

    Have you ever considered supporting a feature that finds duplicate roms across multiple xmls? For example, if you have Mortal Kombat II for SNES, Genesis, Saturn, and MAME, it would do a fuzzy match and let you pick which one(s) to keep.

    Your tools are amazing. Keep up the good work!

    • Don
      May 31, 2013 at 2:37 pm | #67

      I believe the list merger takes care of that.

      • thrasherx
        May 31, 2013 at 11:14 pm | #68

        I’m not wanting to merge wheels so much as eliminate overlap.

        • Don
          June 4, 2013 at 12:23 pm | #69

          I am coming out with a new version of the tools shortly. One feature is in the list splitter, it will allow you to split by exe tag. With this feature, I believe you might be able to do this in two steps:

          1) Use the list splitter, split your XML file based on exe tag. Save the split files to a folder.
          2) Use the list merger, prioritize them by system. Select the XML files you just split. Save the output. This should split out the redundant things.

          I hope that will work out for you. I would write a dedicated tool to do exactly what you are looking to do, however there is not much of a demand for it (effort invested writing the tool vs value gained).

          • thrasherx
            June 24, 2013 at 10:33 am | #70

            Sounds awesome! Unrelated to this, what else needs to be done to merge multiple systems (arcade for instance), aside from having a composite XML with properly tagged exes? I imagine there’s some AHK trickery involved to check which exe is needed and running the proper script for it.

          • TheDwarven1
            February 5, 2014 at 12:30 pm | #71

            Have you released the updated list splitter that can split based on exe tag?

            These tools are great! I had given up on hyperspin until I saw these.

  33. Polemicist
    July 10, 2013 at 7:49 am | #72

    Your tools are awesome. Thank you.

  34. Jase
    August 18, 2013 at 5:29 am | #74

    Hi Don,

    I have been trying to use 4.2.6. and the latest beta and I think I must be missing something. When I select my wheel and xml for say Atari 2600 or Mame or Daphne I get the same results…It shows if I have video for that ROM but it says that I have No next to each ROM but in Hyperspin I have 100% under Audit and have ran the roms so they work…what am I doing wrong?

    • Don
      August 30, 2013 at 9:33 pm | #75

      Open up hyperhq, make sure your file extensions and video paths are setup correctly.

  35. Sam
    August 28, 2013 at 6:32 pm | #76

    For god sake please put FLV playback back in or make the MP4’s work on Intel based onboard graphics. Version 1.3 has totally ruined hyperspin for me as I now have no video playback (and all over people using hd 4000 and hd 2500). I can go back to Version 1.2 as it’s no longer available!

    • Don
      August 30, 2013 at 9:31 pm | #77

      The toolset never had support for flv playback. Hyperspin is trying to phase out of flv video playback. With that, the pains of integrating flv support, and the small audience that needs it doesnt justify the work to implement it. Sorry.

  36. Benjamin
    September 22, 2013 at 3:33 pm | #78


    I used the renamer to rename all my NES, SNES, Sega, and N64 roms and it worked flawlessly.

    I now am trying to hone down my lists in Hyperspin to only include the games that I have.

    A Hyperlaunch audit is recognizing games, but when I use the List Generator, it gives me a “no” in the game column for all the titles. I have set up the locations of my emulators and roms in both Hyperlaunch and HyperHQ.

    Am I doing something wrong?

    • Don
      September 24, 2013 at 1:10 pm | #79

      Ensure your file extensions are properly setup in hq for the system. If there is nothing specified, that would explain it.

  37. October 30, 2013 at 7:18 pm | #80

    I noticed that for renaming N64 ROMs, ROM Renamer prefers Byteswapped (.v64) ROMs and you have to check off “Nintendo 64: Try byte-swapping ROM if not matched” in order to find Big-endian (.z64) or Little-endian (.n64) N64 ROMs. I’m just wondering why Byteswapped is the preferred format?

    • Don
      November 1, 2013 at 7:14 am | #81

      I am not sure. If I were to guess, it would likely be for performance reasons (so the byte swapping did not have to occur at runtime).

  38. Danny
    December 10, 2013 at 12:52 am | #82

    Dat to Hyperlist Converter has a problem converting DATs files (SNES), from

    It doesn’t write a complete xml file.

    I’m on Windows 8 64bit

  39. Jethro
    January 22, 2014 at 10:21 pm | #83

    I have the latest version, yet the renamer output is always unzipped. How do I fix this?

    Thank you

  40. Jethro
    January 22, 2014 at 10:23 pm | #84

    I have the latest version, yet the re-namer output is always unzipped. How can I fix this?

    thank you

  41. Aaron
    February 19, 2014 at 1:52 am | #85

    Windows 8.1 x64
    DAT to Hyperlist Converter

    No XMLs are completed. They all miss off a chunk at the end. Are you clearing the file buffer before finishing execution?

    Great work though Don. I don’t mind manually finishing the XML until you fix this issue.

  42. Mackay
    February 28, 2014 at 5:38 pm | #86

    Scan File error: Exception of type: ‘Systemoutofmemory’ was thrown

    I was using renamer to scan 3DO.xml to see what files I had missing, it worked fine yesterday but today it throws up the above error. I have win 7, 64 bit with 4 gig of ram, system is set for performance and C: drive cleaned of all temp stuff, plenty of space on HD. I realise it could be lack of Ram but it worked yesterday with no problems. Just thought I would report it, just in case.

    • Mackay
      February 28, 2014 at 5:45 pm | #87

      Yes, I think I need more ram.

  43. Rodent.Vienna
    May 16, 2014 at 5:06 am | #88

    Hello Don,

    as we worked together in the past on don’s toolset, I still believe your Don’s toolset is in a state of duality:
    – the best tool out there for hyperspin
    – yet so many features to further improve towards idealistic lis creation approach.

    I am in contact with Jeff – the Author of ROMlister – for over a year now on an on-and-off basis.
    We are currently (again) evaluating improvement areas for ROMlister.

    I brought Don’s Tools to the table as a “best practice example” for certain aspects of list creation.

    I have seen all your efforts go to puddle-fe these days, where you seem to integrate a heavy load and more of “Don’s” into the FE workflow. And I really look forward to further puddle-fe development.

    What I really would love to bring forward, is the continuation of the game list creation concept, where Don’s still is a significant part of it.

    So – would you be willing to provide your source code for continuing active development on the game list creation concept? whether it would be a continuation of Don’s, or a fork cannot be clear yet.

    The only promise there is, is that it would be transformed into an open source project.

    I hope this request makes you feel more honored, more than being nagged.

    I am left to say – thank you for your efforts into Don’s Tools – Thank you for playing! :)

    you may reach me on my email address if you would like continue talks.
    Thanks and take care!

    • Don
      May 16, 2014 at 10:04 pm | #89

      Long story short, HyperTools will always remain closed source. It however may have updates when PuddleFE is released (although there will be no further enhancements for HyperSpin).

      • Rodent.Vienna
        May 18, 2014 at 3:50 pm | #90

        Hello Don,

        really looking forward to puddle-fe! Thanks for sharing your definitive view on the subject!

        Don’s HyperTools for sure will be the top reference for any challenger / successor list generation/manipulation UI tool in my opinion.


  44. Steve
    June 15, 2014 at 2:25 pm | #91

    Hey Don,

    I’m trying to download, but I just get:

    Warning: Creating default object from empty value in /home/honerbrink/honerbrink-com/wp-content/plugins/download-monitor/classes/download_taxonomies.class.php on line 154

    Any chance of this getting fixed? Or a mirror?

  45. NateF
    June 15, 2014 at 11:17 pm | #93

    The download link for 4.2.6 isn’t working.

  46. Don
    July 30, 2013 at 10:45 pm | #95

    Are they flv or mp4? Flv is not supported. I don’t think I will add support either as the community is abandoning Flv. If you are using mp4, check that you specified the correct video path in hyperhq.

  47. Johnny
    August 2, 2013 at 4:51 pm | #96

    Dang all of mine are flv. Love what you have built here tho.

  1. May 3, 2012 at 10:07 pm | #1
  2. June 18, 2012 at 6:33 pm | #2
  3. March 3, 2013 at 8:29 pm | #3
  4. April 2, 2013 at 9:26 pm | #4
  5. May 15, 2013 at 7:37 pm | #5
  6. May 15, 2013 at 10:52 pm | #6

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